Tag Archives: narrative

Zero Escape: Virtue’s Last Reward Review

Zero Escape: Virtue’s Last Reward is the sequel for the tragically unnoticed 999: Nine Hours, Nine Persons, Nine Doors and with titles like these I am not really that surprised. Virtue’s Last Reward, from here on out VLR, is a puzzle/visual novel that came out on the 3DS and PS Vita late 2012. It has been on my to-play list ever since I heard of its existence and for reasons that I can only assume are terrible I haven’t gotten around to beating it till now.  So here we go!

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Gone Home Valentine’s Day

I have owned Gone Home for a long time and never really sat down to play it. Since I heard it was a narrative experience I wanted to beat it in one burst to maximize immersion. As with many other Valentine’s Days, I was sitting at home not really doing anything. I was more bored than I usually am for some reason and decided to open up my steam library. I saw Gone Home and figured now was as good of time as any. I turned off all the lights in my room, put on my headphones, and launched the game.

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